Turbo Tap Masters › Wiki › Gear › Sun Eagle Helm

The Canyon's Legendary hat: four stats on one helm, each above the Epic Mirage Crown.
Sun Eagle Helm stats
Refining adds to DEF on armor and hats, one point per level up to +10. The other stats stay as they are.
| Stat | Base | Refined +5 | Refined +10 |
|---|---|---|---|
| DEF | +3 | +8 | +13 |
| CRIT | +5% | +5% | +5% |
| EXP | +15% | +15% | +15% |
| COINS | +30% | +30% | +30% |
How to get Sun Eagle Helm
- Forge: crafted from three Epic hats, see the recipe below.
Sun Eagle Helm in the forge
Any three Epic hats make one Legendary hat of your choice, from any biome whose boss you have beaten. The biome of the item you pick sets the price:
| To forge it | Amount |
|---|---|
| Epic hats, any | 3 |
| Steel | 35 |
| Mithril | 13 |
| Aether | 10 |
| Boss cores | 4 |
| Grand gems | 2 |
| Coins | 75,000 |
Salvaging Sun Eagle Helm returns 17 steel, 6 mithril, 5 aether and 2 boss cores; a refined item returns more.
Every recipe, salvage yield and refine cost is on the forge page.
Gems and cards
Like every hat, Sun Eagle Helm can hold up to 3 gems in its sockets and one card: a COINS or an EXP card.
The rest of the Canyon Legendary set
Weapon · LegendarySunpiercerATK +15 CRIT +9% EXP +9%
Armor · LegendarySandstorm CarapaceATK +6 DEF +9 CRIT +6%
What to wear before and after
- Step down: Evergrove Crown (DEF +3 CRIT +3% EXP +12% COINS +23%)
- Step up: Winter King's Crown (DEF +5 CRIT +6% EXP +18% COINS +38%)
Updated for Turbo Tap Masters 1.2.1 on . Numbers come straight from the game's own data.