Turbo Tap Masters › Wiki › Monsters
Monsters
Every monster in Turbo Tap Masters: where it lives, how much HP it has, which gear it drops and what its card gives. Bosses have a table of their own.
All monsters
How monster drops work
Every monster kill can drop a gem (1%, from level 7 on), the monster's own card (2%, once) and, for monsters with a gear list, one random item from that list (1%). After a monster drops gear, the next 100 kills cannot drop gear again.
Frequently asked
What do monsters drop in Turbo Tap Masters?
Every monster kill can drop a gem (1%, from level 7 on), the monster's own card (2%, once) and, for monsters with a gear list, one random item from that list (1%). After a monster drops gear, the next 100 kills cannot drop gear again.
What is a monster card?
Every monster leaves a card with one stat boost. You need only one copy, it is never lost, and it slots into a gear item: ATK and CRIT cards into weapons, DEF cards into armor, COINS and EXP cards into hats.
Why does the same monster have different HP?
A monster's HP is set by the level it appears on, not by the monster. The table shows the range over all the levels where it spawns.
Updated for Turbo Tap Masters 1.2.1 on . Numbers come straight from the game's own data.