Turbo Tap Masters › Wiki › Forge
Forge
The forge is where gear gets better without a lucky drop: refine an item for flat stats, craft the exact Rare, Epic or Legendary piece you want, and salvage what you no longer wear into materials.
Refining
Refining adds one point of ATK per level to a weapon and one point of DEF per level to armor and hats. The first 5 steps cannot fail. From then on a step can fail, and a failed step knocks the item back one level; it is never destroyed.
| Step | With coins | Chance | With crystals | Chance |
|---|---|---|---|---|
| +0 → +1 | 1,000 coins | 100% | — | |
| +1 → +2 | 1,000 coins | 100% | — | |
| +2 → +3 | 1,000 coins | 100% | — | |
| +3 → +4 | 1,000 coins | 100% | — | |
| +4 → +5 | 1,000 coins | 100% | — | |
| +5 → +6 | 3,000 coins | 75% | 100 crystals | 100% |
| +6 → +7 | 5,000 coins | 60% | 200 crystals | 100% |
| +7 → +8 | 8,000 coins | 45% | 300 crystals | 100% |
| +8 → +9 | 12,000 coins | 30% | 500 crystals | 55% |
| +9 → +10 | 20,000 coins | 20% | 800 crystals | 35% |
Crafting
Any three items of one slot and one rarity make an item of that slot and rarity of your choice, from any biome whose boss you have beaten. The biome of the item you pick sets the price. Legendary gear is forged from three Epic items and is never dropped or sold.
Each recipe also takes three items of the same slot: three Rare items for a Rare one, three Epic items for an Epic or a Legendary one.
| Biome | Rare | Epic | Legendary |
|---|---|---|---|
| Forest | 10 steel, 8 mithril, 5,000 coins | 15 steel, 4 aether, 10,000 coins | 30 steel, 10 mithril, 7 aether, 4 boss cores, 2 Grand gems, 50,000 coins |
| Canyon | 13 steel, 10 mithril, 10,000 coins | 18 steel, 5 aether, 20,000 coins | 35 steel, 13 mithril, 10 aether, 4 boss cores, 2 Grand gems, 75,000 coins |
| Tundra | 16 steel, 12 mithril, 15,000 coins | 21 steel, 7 aether, 30,000 coins | 40 steel, 16 mithril, 14 aether, 5 boss cores, 2 Grand gems, 100,000 coins |
| Haunted | 19 steel, 14 mithril, 20,000 coins | 24 steel, 10 aether, 40,000 coins | 45 steel, 19 mithril, 20 aether, 5 boss cores, 2 Grand gems, 125,000 coins |
| Inferno | 22 steel, 16 mithril, 25,000 coins | 27 steel, 14 aether, 50,000 coins | 50 steel, 22 mithril, 27 aether, 6 boss cores, 2 Grand gems, 150,000 coins |
| Abyss | 25 steel, 18 mithril, 30,000 coins | 30 steel, 19 aether, 60,000 coins | 55 steel, 25 mithril, 37 aether, 6 boss cores, 2 Grand gems, 175,000 coins |
| Sky Citadel | 28 steel, 20 mithril, 35,000 coins | 33 steel, 24 aether, 70,000 coins | 60 steel, 28 mithril, 48 aether, 7 boss cores, 2 Grand gems, 200,000 coins |
| Neon City | 31 steel, 22 mithril, 40,000 coins | 36 steel, 32 aether, 80,000 coins | 65 steel, 31 mithril, 64 aether, 7 boss cores, 2 Grand gems, 225,000 coins |
| Yokai | 34 steel, 24 mithril, 45,000 coins | 39 steel, 43 aether, 90,000 coins | 70 steel, 34 mithril, 86 aether, 8 boss cores, 2 Grand gems, 250,000 coins |
| Void | 37 steel, 26 mithril, 50,000 coins | 42 steel, 56 aether, 100,000 coins | 75 steel, 37 mithril, 112 aether, 8 boss cores, 2 Grand gems, 275,000 coins |
Salvaging
Salvaging turns an item into materials. Common gear gives one steel for every 500 coins of its shop price, and items cheaper than that cannot be salvaged. Each refine level on the item adds 1 to what it returns.
| Biome | Rare | Epic | Legendary |
|---|---|---|---|
| Forest | 5 steel, 2 mithril | 8 steel, 4 aether | 15 steel, 5 mithril, 3 aether, 2 boss cores |
| Canyon | 6 steel, 3 mithril | 9 steel, 6 aether | 17 steel, 6 mithril, 5 aether, 2 boss cores |
| Tundra | 7 steel, 4 mithril | 10 steel, 9 aether | 20 steel, 8 mithril, 7 aether, 2 boss cores |
| Haunted | 8 steel, 5 mithril | 11 steel, 12 aether | 22 steel, 9 mithril, 10 aether, 2 boss cores |
| Inferno | 9 steel, 6 mithril | 12 steel, 17 aether | 25 steel, 11 mithril, 13 aether, 3 boss cores |
| Abyss | 10 steel, 7 mithril | 13 steel, 23 aether | 27 steel, 12 mithril, 18 aether, 3 boss cores |
| Sky Citadel | 11 steel, 8 mithril | 14 steel, 30 aether | 30 steel, 14 mithril, 24 aether, 3 boss cores |
| Neon City | 12 steel, 9 mithril | 15 steel, 40 aether | 32 steel, 15 mithril, 32 aether, 3 boss cores |
| Yokai | 13 steel, 10 mithril | 16 steel, 54 aether | 35 steel, 17 mithril, 43 aether, 4 boss cores |
| Void | 14 steel, 11 mithril | 17 steel, 70 aether | 37 steel, 18 mithril, 56 aether, 4 boss cores |
Materials
- Steel: from salvaging any gear.
- Mithril: from salvaging Rare gear.
- Aether: from salvaging Epic and Legendary gear.
- Boss cores: from the Boss Run only.
Sockets, gems and fusing Grand gems are covered on the gems page.
Frequently asked
What does refining do in Turbo Tap Masters?
Each refine level adds one point of ATK to a weapon, or one point of DEF to armor and hats, up to +10.
Can refining fail?
The first 5 steps always succeed. After that every step has a chance to fail, and a failed step knocks the item back one level instead of destroying it.
How do you craft Legendary gear?
At the forge, from three Epic items of the same slot plus steel, mithril, aether, boss cores, Grand gems and coins. Legendary gear is never dropped and never sold.
Where do forge materials come from?
From salvaging gear: steel from any item, mithril from Rare gear, aether from Epic and Legendary gear. Boss cores come only from the Boss Run.
Updated for Turbo Tap Masters 1.2.1 on . Numbers come straight from the game's own data.