Turbo Tap Masters › Wiki › Monsters › Skull

Skull
Skull is a monster in Turbo Tap Masters. It lives in the Canyon biome, on levels 11–12, 14, 18–19, with 3–8 HP depending on the level. It drops Bone Shell and Pirate Tricorn and the Skull card (DEF +1).
- Biome
- Canyon
- Levels
- 11–12, 14, 18–19
- HP
- 3–8
- Card
- DEF +1
A horned, flame-eyed skull that clatters back to life the moment you look away.
Where to find Skull
A monster's HP is set by the level it appears on, not by the monster. Skull spawns on 5 levels:
| Level | Biome | Type | HP | Kills to clear |
|---|---|---|---|---|
| 11 | Canyon | Round | 3–4 | 39 |
| 12 | Canyon | Round | 3–4 | 41 |
| 14 | Canyon | Round | 3–5 | 46 |
| 18 | Canyon | Defense | 5–7 | 57 |
| 19 | Canyon | Defense | 7–8 | 59 |
What Skull drops
Every kill has a 1% chance to drop one random item of this list. After any monster drops gear, the next 100 kills cannot drop gear again.
Armor · CommonBone ShellDEF +2 COINS +7%
Hat · CommonPirate TricornATK +1 COINS +8%
Also on a kill
| Drop | Chance |
|---|---|
| Skull card (DEF +1) | 2%, once |
| Gem | 1%, from level 7 on |
Skull card
The Skull card gives DEF +1 and fits armor. It drops with a 2% chance per kill, and you only ever need one copy: a card is never lost, and moving it from one item to another in the forge is free. See all cards.
Around Skull
The Canyon is guarded by Mortus (level 16) and Drakozar (level 20).
Updated for Turbo Tap Masters 1.2.1 on . Numbers come straight from the game's own data.







