Turbo Tap Masters › Wiki › Monsters › Living Rift

A hole that learned to hold itself open. Do not look through it for longer than it takes to swing.
Where to find Living Rift
A monster's HP is set by the level it appears on, not by the monster. Living Rift spawns on 4 levels:
| Level | Biome | Type | HP | Kills to clear |
|---|---|---|---|---|
| 91 | Void | Round | 37–38 | 45 |
| 92 | Void | Round | 38–39 | 45 |
| 93 | Void | Round | 38–39 | 45 |
| 94 | Void | Round | 39–40 | 45 |
What Living Rift drops
Living Rift has no gear of its own to drop.
Also on a kill
| Drop | Chance |
|---|---|
| Living Rift card (EXP +13%) | 2%, once |
| Gem | 1%, from level 7 on |
Living Rift card
The Living Rift card gives EXP +13% and fits a hat. It drops with a 2% chance per kill, and you only ever need one copy: a card is never lost, and moving it from one item to another in the forge is free. See all cards.
Around Living Rift
The Void is guarded by Devourer (level 96) and Nihil (level 100).
Void Mote
Void Shard
Void Watcher
Void Husk
Void Tendril
Void Maw
Void Echo
Void Phantom
Singularity
Updated for Turbo Tap Masters 1.2.1 on . Numbers come straight from the game's own data.