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Imp, a monster of the Tundra biome in Turbo Tap Masters

Imp

Imp is a monster in Turbo Tap Masters. It lives in the Tundra biome, on levels 22, 28–29, with 8–13 HP depending on the level. It drops Silk Kimono and the Imp card (DEF +2).

Biome
Tundra
Levels
22, 28–29
HP
8–13
Card
DEF +2

A tiny blue frost-imp with a wicked grin, a stolen dagger, and a snowflake up its sleeve.

Where to find Imp

A monster's HP is set by the level it appears on, not by the monster. Imp spawns on 3 levels:

LevelBiomeTypeHPKills to clear
22TundraRound8–960
28TundraDefense11–1360
29TundraDefense11–1360

What Imp drops

Every kill has a 1% chance to drop one random item of this list. After any monster drops gear, the next 100 kills cannot drop gear again.

Also on a kill

DropChance
Imp card (DEF +2)2%, once
Gem1%, from level 7 on

Imp card

The Imp card gives DEF +2 and fits armor. It drops with a 2% chance per kill, and you only ever need one copy: a card is never lost, and moving it from one item to another in the forge is free. See all cards.

Around Imp

The Tundra is guarded by Grogg (level 26) and Frostgar (level 30).

Updated for Turbo Tap Masters 1.2.1 on . Numbers come straight from the game's own data.

See it in the game.

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