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Manta Ray, a monster of the Abyss biome in Turbo Tap Masters

Manta Ray

Manta Ray is a monster in Turbo Tap Masters. It lives in the Abyss biome, on levels 57–59, with 27–30 HP depending on the level. It leaves the Manta Ray card (COINS +9%).

Biome
Abyss
Levels
57–59
HP
27–30
Card
COINS +9%

It does not swim so much as glide, like a shadow that got loose from its owner.

Where to find Manta Ray

A monster's HP is set by the level it appears on, not by the monster. Manta Ray spawns on 3 levels:

LevelBiomeTypeHPKills to clear
57AbyssRound27–2841
58AbyssDefense28–3041
59AbyssDefense28–3041

What Manta Ray drops

Manta Ray has no gear of its own to drop.

Also on a kill

DropChance
Manta Ray card (COINS +9%)2%, once
Gem1%, from level 7 on

Manta Ray card

The Manta Ray card gives COINS +9% and fits a hat. It drops with a 2% chance per kill, and you only ever need one copy: a card is never lost, and moving it from one item to another in the forge is free. See all cards.

Around Manta Ray

The Abyss is guarded by Kraken (level 56) and Leviathan (level 60).

Updated for Turbo Tap Masters 1.2.1 on . Numbers come straight from the game's own data.

See it in the game.

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